Exploring Computer Technology TEJ1O1
Teacher: Mr. Jones
Grade 9, Open 1 Credit
Computer programs are everywhere - from running Facebook, to designing fashion, to delivering your text messages. Video games like Harvest Moon and Halo are not only overtaking Hollywood, but are used to train and to educate. Robots are performing surgeries, waging wars, and cleaning houses.In this course, you will learn how important and fun computers are. You will see how computers work, and build your own computer programs, animations, and games to share with friends and teach children. You will also get a chance to see why robots will shape our future, and even create a robot of your own. No experience required.
Prerequisite: None- This course enables students to further develop knowledge and skills in computer science. Students will use modular design principles to create complex and fully documented programs, according to industry standards. Student teams will manage a large software development project, from planning through to project review. Students will also analyse algorithms for effectiveness. They will investigate ethical issues in computing and further explore environmental issues, emerging technologies, areas of research in computer science, and careers in the field.
Prerequisite: Introduction to Computer Science, Grade 11 (ICS3M)
- Teacher: Mr. Bortolin
- Teacher: Mr. Roy-DiClemente
- Teacher: Mr. Cox
This is the Computer Engineering Commons. A repository for multi-year projects that begin in Grade 10 or 11 and continue to Grade 12.- Teacher: Mr. Roy-DiClemente
- Teacher: Mr. Pelchovitz
- Teacher: Mr. Cox
- Teacher: Mr. Martin
- Teacher: Mr. Bortolin
This is the Computer Studies Department Home Page! Welcome.- This course should appeal to anyone who is interested in learning about robotics, or how technology from cell phones to computers *really* works. This course helps students understand how computer hardware and software are used to solve computer-related problems from an engineering perspective. Students will explore ways of connecting computers, interfaces, and peripherals using their knowledge of logic gates, computer components, peripherals, programming, networks, and operating systems. Students will also construct systems that use computer programs to interact with hardware, install and configure key computer hardware and software components, develop an understanding of the ethical use of computers, and explore careers in computer engineering. Background: TIK2O1 or TEE2O1 is recommended.
- Grade 11 Computer and Information Science - Pump up your life!!!
/input> - ICE3E and ICE4E are geared towards students who are either headed to the workforce or enjoy hands-on computing and community involvement. This course is divided into 3 major businesses - Arcade Restoration/Mame, Computers for Classrooms, and Community Outreach Repair. In addition to these projects, students will learn some of the theory around business and computers.
- This course is a continuation of ICE3M1. Students are able to explore the aspects of computer engineering that interest them the most including - electronics, computer networking, and advanced robotics.
- All the best things about computers rolled into one course. Learn to control robots! Animate characters - create your own amusement park, or animate a skater's routine! Create some simple Artificial Intelligence! Learn about computer programming so that you can be uber-rich someday. Yup, you found the course... now enroll!!

